
Mechanics

Bone Dagger
The Bone Dagger is a craftable weapon forged from Inadu's remains.
Her bones are obtained by killing Mortal Inadu and casting Incendia on her body while she is on The Other Side. Once the bones are collected, the dagger can be crafted.
Its spell is used on Originals: the Original must be confined within a Sacrificial Sigil and held with Boundary, which transfers their powers to the caster.
The dagger allows up to 3 non-Original sacrifices. Once that limit is reached, it gains a secondary use, it can incapacitate immortals on click, without the spell.
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The Other Side
Upon dying, one can decide to hold on and will therefore be in the Other Side. While in the Other Side, you are invisible to everyone else and need to wait to either get ressurected, or to die.
Aditionally, you may respawn at any time while in the Other Side instead of waiting for the countdown to be over.
You can also use the La Gemme Vital banishing other spirits

Hollow Worship
Witches can pray to the Hollow Tree located at the entrance of The Bayou, doing so will grant you one ability; Arracher Soit Je.
Inadu can turn you into the High Priest, giving you an Area Brain Melt, which is an enhanced version of Arracher Soit Je, which can affect multiple people at the same time, and deals more damage overall.
Inadu can also remove you as one of her followers at any time, which will strip any abilities or magic boosts you gained through this.


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Inadu's Totem
Inadu’s Totem has a shield around it once it is created, which can either be siphoned away, or broken by Freya’s Apne En Vrata spell. Once broken, an option to Overpower the totem appears. 2 witches must stand near the totem, and when one activates the Overpowering, the other will get a notification to join. Once joined, both players must do a clash.
If the clash is failed by either player, the totem is not destroyed and instead gets its shield put back up, and the player is damaged.
If the clash succeeds, the totem will be destroyed and Inadu can be killed.

Crafting
How to make Anti-Inadu Knife?
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Purchase Crafting Setup/Knife.
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Obtain Labonair Blood. (Hayley/Hope).
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Place the ritual setup. / Pour the blood in the bowl. / Place the knife.
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Equip “Crafting” Ability.
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Hover over the “Anti-Inadu” option and it’ll craft it.
Note: They require to be below 25%, you can easily tell when you see their health is at red. You will need to do a skill-check to successfully stab them.
How to make Anti-Dahlia Knife?
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Purchase Crafting Setup/Knife.
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Obtain Esther’s blood.
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Place the ritual setup. / Pour the blood in the bowl. / Place the knife.
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Equip “Crafting” Ability.
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Hover over the “Anti-Dahlia” option and it’ll craft it.
Note: They require to be below 25%, you can easily tell when you see their health is at red. You will need to do a skill-check to successfully stab them.
How to make Regeneration/Blood Poisoning?
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Purchase Crafting Setup.
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Obtain Anyone’s blood.
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Place the ritual setup. / Pour the blood in the bowl.
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Equip “Crafting” Ability.
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Hover over the “Regeneration/Blood Poisoning” option and it’ll craft it.
Note: Regeneration/Blood Poisoning are different crafts. Regeneration regenerates all your stats. Blood Poisoning dessicates any vampire who feeds on you.
How to make Bone Dagger?
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Purchase Crafting Setup.
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Obtain Inadu’s Bone. (Use Incendia on her corpse.)
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Place the ritual setup. / Place the bone.
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Equip “Crafting” Ability.
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Hover over the “Bone Dagger” option and it’ll craft it.
How to make Daylight Ring?
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Purchase Crafting Setup/Ring.
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Place the ritual setup. / Place the ring..
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Equip “Crafting” Ability.
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Hover over the “Daylight Ring” option and it’ll craft it.
How to make Anti-Venom Serum?
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Purchase Crafting Setup.
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Obtain Werewolf Blood.
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Place the ritual setup. / Place the bone.
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Equip “Crafting” Ability.
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Hover over the “Anti-Venom Serum” option and it’ll craft it.
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Skill Check
A skill check is a mechanic in the game to test your characters ability to perform the skill. Usually in the form of “Clashing” where a player will try to spam a key as fast as possible to break out or perform an ability. Another separate skill check is the circle bar, where a line will spin around a circle and you have to press space and stop it in the designated area to successfully continue.
Certain abilities have multiple phases of skill check, such as Bonnie’s unlinking spell, or Monique’s remote Voodoo doll ability.

Lifting a Curse
Curses can be lifted using multiple ways:
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Siphoning the curse, which will transfer it to the Siphoner
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Dahlia’s Healing
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Davina’s Detere Se Deforum
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Freya’s Pendant Channeling
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Bonnie’s Self Healing


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Channeling
Between two witch-sided characters, channeling is a merge of their magic. Their magic values are added together, and when one person uses magic, both take the cost.
You can also channel blood that was left on the ground by a damaged player, such as through the Scratch ability.
Channeling Nexus Vortis is a very efficient way of storing power, as this can add to your Extra Magic Bar, which has a capacity of 5,000 and is used for spells before draining your actual magic.

Regent
To become The Regent, find the ancestor in the cemetery, and initiate the transferal request. By doing so there's a 50% chance of being accepted as The Regent, however your request may also be denied. Witches that have previously been elected as The Regent within the show (Davina & Vincent) have a higher chance of 75%.
Non-pure witches, Inadu and her acolytes have a chance of 0%.
A denied request will cause a 25 seconds cooldown.


Blood Collection
After utilizing the basic witch ability “Scratch”, a player is able to collect the blood left on the ground. To collect it, equip “Telekinetic Push” which every character with a witch side has access to, the blood will lift slowly into the air and enter your inventory in the form of a blood vial. Note your character is protected while performing this.
Blood collection has many uses including:
-Crafting
-Remote Abilities
-Curses (Dahlia)
-Original Serum Creation
-etc
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